Speedup explorer
Watch speedup diverge from ideal-linear scaling as worker count grows, and see where adding workers stops paying. Illustrative figures, not measurements.
Illustrative figures, including the cases where the answer is “don’t”.
Pick one, or scroll. They are all on this page.
Watch speedup diverge from ideal-linear scaling as worker count grows, and see where adding workers stops paying. Illustrative figures, not measurements.
Compare the same operation on one machine's CPU and on its GPU, including the small workloads where the transfer costs more than the GPU saves. Illustrative figures, not measurements.
Describe the shape of your workload and get a worker count, an estimated runtime, and the point where scaling stops helping.
The first two panels are illustrative: no capture backs their figures, and they may not be quoted as performance claims. What they are for is the boundary — where a technique stops paying: a GPU that loses to the CPU beside it, a worker count that buys nothing. Knowing the boundary is more useful than knowing the best case. The cluster sizer is a model of Amdahl’s law and says so on its own face. Each panel has a table view if you would rather read the numbers directly.