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Videos

Short walkthroughs: the mechanics, the common mistakes, and what the numbers actually look like.

All videos

Coming soon
Data & I/O

Seven terabytes in three minutes

A real geospatial pipeline: 192,000 satellite files, resampled and written, start to finish.

Advanced · not yet published
Coming soon
Fundamentals

What is Eugo, in 90 seconds

The shortest useful answer: write ordinary Python, get supercomputer throughput, skip the infrastructure.

Beginner · not yet published
Coming soon
EugoIDE

A tour of EugoIDE

Every panel in the browser IDE, what it controls, and which parts of your work survive a restart.

Beginner · not yet published
Coming soon
EugoIDE

Launch your first cluster

From an empty notebook to a running cluster and a completed task, including the blocking mistake almost everyone makes on their first fan-out.

Beginner · not yet published
Coming soon
SDK & API

The distribute decorator, explained

What @eugo.hpc.distribute actually changes about a function, and why the call site stays clean.

Intermediate · not yet published
Coming soon
SDK & API

Working with futures without blocking

The most common performance mistake in distributed code, and the two-line habit that avoids it.

Intermediate · not yet published
Coming soon
GPU & acceleration

Requesting GPUs per task

Use .options() to ask for GPUs on the calls that need them, and only those.

Intermediate · not yet published
Coming soon
GPU & acceleration

Automatic GPU offloading

Which array operations Eugo moves to the GPU on its own, and how to confirm it happened.

Intermediate · not yet published
Coming soon
Distributed compute

Actors for stateful work

When a task is the wrong shape: keeping an expensive object alive across many calls.

Advanced · not yet published